[cisco-bba] "ppp timeout idle" & 10K

Félix Izquierdo fizquierdo at l3consulting.com
Fri Jul 22 10:00:09 EDT 2005


It seems the same bug that I see in 12.3(15). Dennis has opened 
CSCsb42294 for it.

Tassos Chatzithomaoglou wrote:

> We moved from 7200 (12.3(12b)) to 10K (12.3(7)XI6) (both used as LNS) and we have come into a 
> serious "bug".
> 
> "ppp timeout idle" isn't working correctly when used under virtual-template. All sessions are 
> terminated using ppp idle timeout as the reason, regardless of their traffic. Like the idle timer is 
> never being reset.
> 
> Although that particular interface has interesing traffic passing through all the time, the timer 
> isn't reseting.
> 
> 10000#sh caller time
>    Line           User               Limit     Remaining Timer Type
> 
>    Vi2            test at test.gr \
>                                      01:00:00  00:52:49  PPP idle
> ...
> 10000#sh caller time
>    Line           User               Limit     Remaining Timer Type
> 
>    Vi2            test at test.gr \
>                                      01:00:00  00:41:58  PPP idle
> ...
> 10000#sh caller time
>    Line           User               Limit     Remaining Timer Type
> 
>    Vi2            test at test.gr \
>                                      01:00:00  00:21:12  PPP idle
> 
> Also another (cosmetic) bug is that the output rate of virtual access interfaces is displaying 
> incorrect values.
> 
> Here are some examples when in/out traffic should be ~1000/1000 bits/sec.
> 
> Virtual-Access2 is up, line protocol is up
>    30 second input rate 1000 bits/sec, 1 packets/sec
>    30 second output rate 509032000 bits/sec, 1 packets/sec
> 
> Virtual-Access2 is up, line protocol is up
>    30 second input rate 0 bits/sec, 0 packets/sec
>    30 second output rate 2631000 bits/sec, 329021 packets/sec
> 
> Virtual-Access2 is up, line protocol is up
>    30 second input rate 0 bits/sec, 0 packets/sec
>    30 second output rate 1144204000 bits/sec, 143025765 packets/sec
> 
> 
> Can anyone help me identify these bugs? When i searched on CCO i found some similar bugs but none of 
> them applied to our ios version.
> 
> 
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