[cisco-voip] call quality issues between gateway and Unity
STEVEN CASPER
SCASPER at mandtbank.com
Thu Sep 14 08:14:17 EDT 2006
It is in the document Playout Delay Enhancements:
http://www.cisco.com/en/US/products/sw/iosswrel/ps1834/products_feature_guide09186a008008033c.html
in the link on Understanding Jitter that you posted.
http://www.cisco.com/en/US/tech/tk652/tk698/technologies_tech_note09186a00800945df.shtml
Steve
>>> "Wes Sisk" <wsisk at cisco.com> 09/13/06 6:30 PM >>>
Steven,
Where do you get that playout-delay is not supported?
/Wes
STEVEN CASPER wrote:
> Wes,
> I see that Playout-Delay is not supported on MGCP platforms so how
is
> jitter handled in a MGCP/Call Manager enviroment?
>
> Thanks!
> Steve
>
> Steve Casper
> Voice Technologies
> M&T Bank
> (410) 347-6026
>
>>>> "Wes Sisk" <wsisk at cisco.com> 09/11/06 7:00 PM >>>
> Kris,
>
> This sounds very similar to something we fixed long ago. Take a look
>
> at 'sh voice call' to see if it's jitter:
> http://www.cisco.com/en/US/tech/tk652/tk698/
> technologies_tech_note09186a00800945df.shtml
>
> CSCea35850 - Unity RTP stream has inherent jitter
>
>
> If you are using non-default packetization periods watch out for
> CSCed52913 Unity RTP stream has jitter with G.729 at 30 & 60 ms and
> G711/30ms
>
> /Wes
>
> On Sep 11, 2006, at 5:56 PM, Kris Seraphine wrote:
>
> Hi
>
> I have a customer with a multi site centralized CCM 4.13 cluster.
> The remote sites are getting complaints of poor voice quality from
> customers when being transferred to Unity (which is located in the
> central site) . The callers cannot understand the greetings and
> describe them as choppy. There are no problems with external calls
> transferred from the remote sites to IP phones at the central site or
>
> for intersite calls. It seems to be limited to calls where the RTP
> stream is between a remote voice gateway and Unity. These calls are
> G.729 so Unity has to transcode the greetings on the fly but if that
> were the problem I'd expect remote users to have the same problem
> when calling into check their messages or leave messages for other
> users. Also, the Unity server is not very heavily used; it generally
>
> has no more than 9 active calls at the most.
>
> I suspect the gateway might be the problem. It's a 2851 running
> MGCP. I guess I'd like to know if anyone agrees or disagrees with
> this assumption. Also, I've had a lot of problems with MGCP code on
> the ISRs. Can someone recommend an IOS version that is stable for
> and MGCP gateway and doesn't suffer from DSP firmware issues?
>
> I should mention that Unity is version 4.04 sr1 and the gateway is
> running 12.4(5).
>
> Thanks
>
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