[cisco-voip] Unity 4.x to 5.x
Jonathan Charles
jonvoip at gmail.com
Mon Dec 10 20:13:31 EST 2007
There is an ES for 5.0 that fixes the Win2K3 bug (also one for 4.0,
but it gives a warning that it is for testing only...)
J
On Dec 10, 2007 7:05 PM, Pat Hayes <pat-cv at wcyv.com> wrote:
> Are you sure you had everything installed on the right partitions? The
> 4.x install docs say the C: partition should really only have the OS and
> the page file. All applications, including SQL and Exchange, get
> installed on the other partition(s). I've been able to squeeze it in
> there, not to say it isn't getting a little tight. Looks like the new
> PCDs and the 5.x install docs do a 12 gig partition :-)
>
> For problems accessing SA web and IIS locking up, there were a bunch of
> bugs in 4.2, and not all of the fixes made it into the base 5.0 install,
> you'll need to request the 5.0 ES from TAC.
>
>
> -------- Original Message --------
> From: "Scott Voll" <svoll.voip at gmail.com>
> To: ciscovoip <cisco-voip at puck.nether.net>
> Subject: [cisco-voip] Unity 4.x to 5.x
> Date: 12/10/2007 7:17 PM
>
> > OK--
> >
> > just a follow up to my unity 4 to 5 upgrade on friday:
> >
> > Good news --> its done!
> >
> > not so good news --> if you did things like cisco said to with partition
> > size with unity 4 with a 8 gig C: partition ........... your screwed ;-o
> >
> > I had to DiRT backup. reload from scratch (I made a large c: partion so
> > I don't deal with this again) and bring it up to where I was previously
> > and do a DiRT restore then processed to upgrade to Unity 5.x.
> >
> > Some other not so good news --> it looks like in my upgrade my Call
> > handlers lost there transfer to numbers. Ie --> transfer to my cell
> > call handler did not have my cell number.
> >
> > Couple other things I'm working on. WEB/SA is failing with too many
> > active sessions. I will open a TAC case unless someone else knows how
> > to fix it. resetting WWW / IIS is not going to work. I seen bug
> > CSCae07805 but that looks to be an old bug.
> >
> > After I get this stuff fixed maybe I can play with the new features ;-)
> >
> > Scott
> >
> >
> > ------------------------------------------------------------------------
> >
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