[cisco-voip] Unity Call Hander(s)

Lelio Fulgenzi lelio at uoguelph.ca
Fri Jul 17 16:45:02 EDT 2009


You're bang on. That's what it's all about. Call Handlers are a license free feature, so you can use as many as you want. 

--- 
Lelio Fulgenzi, B.A. 
Senior Analyst (CCS) * University of Guelph * Guelph, Ontario N1G 2W1 
(519) 824-4120 x56354 (519) 767-1060 FAX (JNHN) 
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 
"Bad grammar makes me [sic]" - Tshirt 


----- Original Message ----- 
From: "Bill Webber" <Bill.Webber at tri-c.edu> 
To: cisco-voip at puck.nether.net 
Sent: Friday, July 17, 2009 4:38:10 PM GMT -05:00 US/Canada Eastern 
Subject: [cisco-voip] Unity Call Hander(s) 




I’m trying to use Unity to create a call handler that will accept caller input and depending which key they press the caller will just hear a greeting, maybe twice, and then unity will hang up. Is this the correct way to go about this or is there a better way than using a call handler? 





Bill Webber 

2900 Community College Avenue 

MSS-500 

Cleveland , OH 44115 

216-987-4372 








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