To set up the MeetMe transfer from Unity:<br>
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OK, here's what I did:<br>
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Create a CTI Route Point called CTI_MeetMe, in Unity, create a
CallHandler called MeetMeCH, give it the extension of the CTI Route
Point... under greetings, create a standard greeting for the MeetMe...
Mine says, "When prompted, enter the Conference ID, press pound and
then the number 1," also, set the "After Greeting" to send caller to
"Caller System Transfer" and uncheck the "Allow Caller Input" under
During Greeting.<br>
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Under Caller Input (under the CH), uncheck "Allow callers to dial an extension during greeting" <br>
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Go to Call Management - > Restriction Tables, and add the following
to the {Default Transfer} table, 53?? (which is my MeetMe range), and
click the radio button for yes under 'allow this string'<br>
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First off, you need to make sure the conference is active BEFORE you dial into it.<br>
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When you dial the CTI Route Point, you will hear your prompt, then
Unity Chick will say, "Enter the number you wish to transfer to." You
then enter your MeetMe ID, press pound, and then she says, "transfer to
[number], press one, enter a different number, press two."<br>
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And you will be placed into the conference.<br>
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If the meeting is not already active (e.g. someone has already opened the conference), the call will disconnect.<br>
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I am still playing with it, I need to figure out a way to kick the
system transfer message, so it will say, "You will now be placed into
conference," or, "That conference is invalid"<br>
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The reason for all of this was that we had a customer who had an 800
number set up for conference calls, and wanted to add security to it.<br>
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Our solution was to expand the MeetMe block to over 1000 numbers, this
way, it would be unlikely that people would get the right conference
....<br>
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<br>
Jonathan<br>
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