Hi<br><br>I got an alert today from Unity saying it encountered a possible loop. It didn't reference the Call Handler by name but did list the object ID. I'm having a hard time linking this back to the Call Handler name. I tried to using the FindbyOID button in DohPropTest but I get an invalid object Id error.
<br><br>Any help would be appreciated.<br clear="all"><br>-- <br>kris seraphine