If you have a PRI at both the SRST & Unity site the easiest integration is using RDNIS. However, not all Telco providers support end to end RDNIS. Check to see if yours does by debugging q931 on both your SRST site and your Unity site.
<br><br>You will see a debug similiar to below when the SRST router forwards the call to <br><br>Calling Party Number i = 0x0081, '5555553435'<br>Plan:Unknown, Type:Unknown<br>Called Party Number i = 0x80, '15555551212'
<br>Plan:Unknown, Type:Unknown
<br>Redirecting Number i = 0x000082, '1001'<br>Plan:Unknown, Type:Unknown
<br><br>Where 5555553435 is a PSTN caller who is calling SRST extension 1001 and the call is forwarded to Unity pilot 5555551212.<br><br>You should then perform the same debug on the Unity PRI gateway to see if the RDNIS comes through, if so then you just need to make sure the RDNIS number matches the Unity extension and via ccmadmin enable inbound RDNIS on the MGCP T1 PRI at the Unity site
<br><br>If your Telco doesn't support RDNIS then you will have to use vm-integration which is typically used for FXO lines but can also be used for pri.<br><br>Justin<br><br><div><span class="gmail_quote">On 5/8/07,
<b class="gmail_sendername">Linsemier, Matthew</b> <<a href="mailto:MLinsemier@apcapital.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">MLinsemier@apcapital.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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<p><span style="font-size: 11pt; color: rgb(31, 73, 125);">Currently we are running CallManager 4.1(3)sr3 along with Unity
4.2(1). We currently are using MGCP to control all of our gateways from a
centralized cluster and utilize SRST at remote sites for failover. I
was wondering if anyone has been successful, while in SRST mode, of redirecting
an inbound call after a set amount of rings to their voicemail server, and have
the subscribers message play rather than the main Unity greeting. We are
using ISDN PRI at our remote sites. I know that there were some commands that
you could configure to send digits to the Unity server, but from what I
understand those were only supported in a analog configuration.</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);">Below is a excerpt of my call-manager fallback config:</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<p style="margin-left: 0.5in;"><span style="font-size: 11pt; color: rgb(31, 73, 125);">call-manager-fallback</span></p>
<p style="margin-left: 0.5in;"><span style="font-size: 11pt; color: rgb(31, 73, 125);"> voicemail 91517xxxxxxx</span></p>
<p style="margin-left: 0.5in;"><span style="font-size: 11pt; color: rgb(31, 73, 125);"> call-forward busy 91517xxxxxxx</span></p>
<p style="margin-left: 0.5in;"><span style="font-size: 11pt; color: rgb(31, 73, 125);"> call-forward noan 9517xxxxxxx
timeout 12</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);">Any help would be greatly appreciated.</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);">Matt</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
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