<div>one other thing..... make sure you have a OS partition greater then 8 gigs which was the default in unity 4.0. it will not fit. suggested now is 12 gigs.</div>
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<div>learned it the hard way. I had W2k3 so I was just going to upgrade. got to the part to install Unity but by then.... I only had 300k available on the HD. Had to blow away the whole thing and start from scratch. loaded back to unity 4.0 did the dirt restore then upgrade with out issue. Just a longer night then I was hoping for.</div>
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<div>Scott<br><br></div>
<div class="gmail_quote">On Wed, Mar 19, 2008 at 8:24 AM, Ed Leatherman <<a href="mailto:ealeatherman@gmail.com">ealeatherman@gmail.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Thanks for the tip, we'll certainly have a different name on the new server so it will help knowing that ahead of time. You get bonus points for using the word accouterments. :)
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<div class="gmail_quote">On Wed, Mar 19, 2008 at 10:30 AM, Jonathan Charles <<a href="mailto:jonvoip@gmail.com" target="_blank">jonvoip@gmail.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">I have done about a dozen Unity 4.x to 5.0(1) upgrades...<br><br>Here's what I have done.<br>
<br>Install new server with Windows 2003, using Cisco's platform DVD for<br>Unity (or CUC), install Unity 4.2 (and all accouterments) and then<br>restore DRT backup, and upgrade to 5.0...<br><br>I have had pretty good success... Just note, you may run into a bug<br>
where the Unity 5 install says the server had been renamed using an<br>unsupported method... if so, go into SQL, check the table,<br>UnitySetupParameters and look the @PrimaryServer, change this to match<br>the hostname of the server.<br>
<br><br><br>Jonathan<br>
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<div><br>On Wed, Mar 19, 2008 at 9:22 AM, Ed Leatherman <<a href="mailto:ealeatherman@gmail.com" target="_blank">ealeatherman@gmail.com</a>> wrote:<br>> Hi folks,<br>><br>> Planning out our upgrade to Unity version 5 from 4.2.1 (running win2k). I<br>
> have a spare server of the same model etc that I would like to use to make<br>> the OS upgrade easier but had a question I was hoping someone on the list<br>> might know.<br>><br>> What I'm considering is bringing up the new server as a brand new Unity<br>
> install with a new server name, IP address, etc while the existing system is<br>> still in place, and then migrate the users/settings over. Does anyone know<br>> if it's possible using the global subscriber manager to move subscribers<br>
> from a Unity 4.2 system to a Unity 5.0 system? I've never used the tool<br>> myself for this purpose (we only have 1 Unity server), but I see that it had<br>> "importing, deleting and moving subscribers between Unity servers".. just<br>
> not sure about between versions of Unity. I would still have to reconfigure<br>> call handlers in this case. I'm trying to get a hold of some lab resources<br>> to test GSM myself between unity versions.<br>
><br>> My other option (if I understand correctly) would be to build the system as<br>> the same version of Unity 4.2 on win2k3, do a DiRT restore, and then upgrade<br>> to 5.0. Maybe this is quicker anyway, has anyone had trouble with this?<br>
> assuming the same version of DiRT to backup and restore of course.<br>><br>><br>> Thanks!<br>><br>> --<br>> Ed Leatherman<br>> Senior Voice Engineer<br>> West Virginia University<br>> Telecommunications and Network Operations<br>
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><br>><br></blockquote></div><br><br clear="all"><br></div></div>-- <br>
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<div class="Wj3C7c">Ed Leatherman<br>Senior Voice Engineer<br>West Virginia University<br>Telecommunications and Network Operations </div></div><br>_______________________________________________<br>cisco-voip mailing list<br>
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