To clear things up, Unity Connection sync != CallManager dirsync.<br><br>CallManager syncs over all users on a scheduled basis and has their usernames available as CCM end users for use.<br><br>Unity Connection gets pointed to CallManager *only* and gives you the option to enter a callmanager username/fname/lname/extension, query it across via AXL, and then single-click (based on user template) create a voicemail box tied to that user. It is not true synchronization of your userbase from UCM to CUC, just a method of creating a voicemail box tied to a UCM user.<br>
<br>-matt<br><br><div class="gmail_quote">On Sun, Mar 1, 2009 at 8:30 AM, FrogOnDSCP46EF <span dir="ltr"><<a href="mailto:ciscoboy2006@gmail.com">ciscoboy2006@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
what about just pointing Unity to your AD server and DIRSYNC will sync Unity cxn with AD on predefined time?<br>Why to import?<br><br>In SRND it says 'Cxn can be pointed to CUCM' for importing users but user must be configured with their extension in CUCM in order to VM box work.<br>
<br>So i belive it dirsync also (or a script) creates users mailbox when it import them from AD/LDAP/CUCM server.<br><br>i need to lab this up to get over this.<div><div></div><div class="Wj3C7c"><br><br><br><div class="gmail_quote">
On Sun, Mar 1, 2009 at 1:55 PM, Lelio Fulgenzi <span dir="ltr"><<a href="mailto:lelio@uoguelph.ca" target="_blank">lelio@uoguelph.ca</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div style="font-family: Verdana; font-size: 10pt; color: rgb(0, 0, 0);">I have gone the way of synchronizing with our central AD directory (AD is the only LDAP directory supported). We will be importing users from the import tool rather than creating them as local users. This gives us an easier account creation process and a centralized password repository/tools. <br>
<br>---<br>Lelio Fulgenzi, B.A.<br>Senior Analyst (CCS) * University of Guelph * Guelph, Ontario N1G 2W1<br>(519) 824-4120 x56354 (519) 767-1060 FAX (JNHN)<br>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<br>
"Bad grammar makes me [sic]" - Tshirt<div><div></div><div><br><br><br>----- Original Message -----<br>From: "FrogOnDSCP46EF" <<a href="mailto:ciscoboy2006@gmail.com" target="_blank">ciscoboy2006@gmail.com</a>><br>
To: <a href="mailto:cisco-voip@puck.nether.net" target="_blank">cisco-voip@puck.nether.net</a><br>Sent: Saturday, February 28, 2009 8:34:06 PM GMT -05:00 US/Canada Eastern<br>Subject: [cisco-voip] importing users from cucm6x to unity connection 7x using dirsync<br>
<br>Is this possible not to create any user on Unity cx 7x and it will suck users from CCM6x?<br><br>I read SRND where it has mention that user can be imported from CCM database via DIR_SYNC.<br><br>Just wondering if anyone is using in production and any draw back of not creating users on unity cxn.<br>
<br clear="all"><br>-- <br>Smile, you'll save someone else's day!<br>Frog<br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Smile, you'll save someone else's day!<br>Frog<br>
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