[cisco-voip] Unity 5.0 with failover - Primary server message playback delay

Aman Chugh aman.chugh at gmail.com
Sat Apr 12 04:38:42 EDT 2008


Any errors on the switchport where the primary unity server is connected.

Aman


On 4/12/08, Mike Lydick <mikelydick at yahoo.com> wrote:
>
>  Has anyone had issue with a Primary server introducing a ~20 sec delay on
> subscriber message playback delay (silence). This occurs only when Primary
> is active. The message eventually plays after a consistent 20sec delay.
> Failover to Secondary, same message plays straight away.
>
> These servers have 2 UCM cluster integrated.
> Exchange is on second server. (Voicemail only)
> I have checked the switch configuration and all appears to be set
> correctly.
>
> some traces:
>
> 02024: 20:15:29:170 (AvDiagnostics_MC,2068,MiuMethods,14) [Thread 6524]
> [Port 1] [5318E9FA14CB4D1089E46C3D8D5542D3] [Thread 0x0000197C] [Port 1]
> Trace MiuLine: Method CAvTSPAbstraction::ConvertToDeviceVolume(DWORD |
> DWORD* | bool) exited with success (0x00000000).
>
>
>
> 02025: 20:15:51:717 (AvDiagnostics_MC,2134,MiuGeneral,16) [Thread 6524]
> [Port 1] [5318E9FA14CB4D1089E46C3D8D5542D3] [Thread 0x0000197C] [Port 1]
> Method CAvMiuWave::Play() beginning WaitFor(WavStopped or StopRequested).
>
>
> MAL
>
>
>
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>
>
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