[cisco-voip] SCCP or SIP on Unity 5.0

Tim Smith thsglobal at gmail.com
Wed Jun 3 21:11:06 EDT 2009


That is working as designed...

You should make sure your users cannot dial VM ports directly by using
separate partition / search spaces.

I had this on a large install, and it was happening twice daily in some
cases. As Ryan says below, this should only happen when the hunt group cant
reach the primary unity ports.

Cheers,

Tim.

On Thu, Jun 4, 2009 at 12:18 AM, Robert Kulagowski <rkulagow at gmail.com>wrote:

> Ryan Ratliff wrote:
>
>> I'll defer to Pat or somebody with more (recent) Unity experience but
>> Unity still sees all the ports as individual.  It's only the CUCM side where
>> you lose the tracking of individual ports.
>>
>
> We've had instances where Unity has failed over because for whatever
> reason, a call was answered on the secondary Unity.  And that triggers the
> entire "Primary Unity must be dead" failover sequence.
>
> Does switching to a trunk versus individual ports mitigate that?
>
>
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