[cisco-voip] playing hold whilst hunting?
Robin Clayton
Robin.Clayton at rrca.org.uk
Wed Mar 24 05:45:42 EDT 2010
Ok, That sort of works,
I get the call placed on hold music, and if it's not answered it hunts round and eventualy goes to the correct voicemail ( after fiddling a little )
BUT.....
if there's two calls.
1 Goes to the hunt,
2 gets placed on hold with no music and a message about the queue, eventualy it gets pusehd to the autoattendant????
So getting there but not quite..
Rob
===============================
Robin Clayton
Network Manager
Tel: 01228822075
Richard Rose Central Academy
Edgehill Road
Carlisle
Cumbria
CA1 3SL
Tel: 01228 822060
Fax: 01228 822061
http://www.richardroseacademies.org/
>>> Pat Hayes <pat-cv at wcyv.com> 23/03/2010 14:08 >>>
You can configure the transfer rule in UC to do a supervised, rather than release, transfer. With this option, UC will keep the caller on hold until the call enters a connected state before completing the transfer.
On Tue, Mar 23, 2010 at 5:51 AM, Mike Thompson <mthompson729 at gmail.com> wrote:
Unfortunately the way to do that is to run it through UCCX, so you would need a separate application / server just for that feature.
From: cisco-voip-bounces at puck.nether.net [mailto:cisco-voip-bounces at puck.nether.net] On Behalf Of Robin Clayton
Sent: Tuesday, March 23, 2010 4:40 AM
To: cisco-voip at puck.nether.net
Subject: [cisco-voip] playing hold whilst hunting?
CUCM 6.1
Unity Connextion 2.x
Is it possible to get hold music instead of ringing when unity transferes a call to a hunt group?
Thanks
Robin
Richard Rose Central Academy
Edgehill Road
Carlisle
Cumbria
CA1 3SL
Tel: 01228 822060
Fax: 01228 822061
http://www.richardroseacademies.org/
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